Ive been playing around with some cool things involving a Kinect sensor, my MacBook pro, the program "Processing", and the work of Daniel Shiffman who was kind enough to create a library to get people up and running.
Here are a few videos that I have created so far. In this video I am using a DSLR to film my computer screen. The point cloud that you see are dots of UV light which are generated by the Kinect sensor. Because of the ability to detect depth, the Kinect can place each dot on an X, Y and Z Axis. Processing then interprets the data and rotates a camera. The position of the points are constantly updated.
This one is my initial experiments with motion tracking. In this video you can see how the Kinect detects depth. You will see when my hands get close enough they are colored red. If the Kinect sees blocks of red on the screen it moves the X,Y of the objects (blue and green spheres) to the average center of the red block. If there are two red blocks (both hands within the depth field) the spheres will move to the average center of those two points.
Here are a few videos that I have created so far. In this video I am using a DSLR to film my computer screen. The point cloud that you see are dots of UV light which are generated by the Kinect sensor. Because of the ability to detect depth, the Kinect can place each dot on an X, Y and Z Axis. Processing then interprets the data and rotates a camera. The position of the points are constantly updated.
Kinect first experiemnt from Mike Arney on Vimeo.
This one is my initial experiments with motion tracking. In this video you can see how the Kinect detects depth. You will see when my hands get close enough they are colored red. If the Kinect sees blocks of red on the screen it moves the X,Y of the objects (blue and green spheres) to the average center of the red block. If there are two red blocks (both hands within the depth field) the spheres will move to the average center of those two points.
More Kinect hacks from Mike Arney on Vimeo.




